One App. Every Platform. Store-Ready.
Native-feeling mobile products for iOS and Android — Flutter-first delivery, a real backend API underneath, and full App Store & Google Play submission handled for you. 17+ years shipping software, 50+ apps delivered.
Tap a platform above — icon shape, status bar, and navigation switch to match real iOS & Android conventions.
Which Build Approach Fits Your App?
Not every app should be built the same way. Here's the honest breakdown of the three routes — and which one I'll recommend for a project like yours.
Flutter — one codebase, two native apps
Compiles to native ARM code on both platforms with its own rendering engine, so the UI is pixel-identical on iOS and Android — and can extend to web and desktop from the same codebase. This is what I build with unless your project has a specific reason not to.
- Single codebase covers iOS, Android, and optionally web
- No JavaScript bridge — genuinely native performance
- Fastest route to feature parity across both stores
- Lower long-term maintenance cost, one team to manage
Fully native — Swift on iOS, Kotlin on Android
Two separate codebases, each written against the platform's own SDK. Worth the extra time and cost when an app depends heavily on cutting-edge platform APIs — ARKit, complex background processing, or deep OS-level integrations that cross-platform frameworks haven't caught up to yet.
- Full, immediate access to the newest platform APIs
- Best fit for AR, camera-heavy, or hardware-integrated apps
- Two codebases to build and maintain going forward
- Longer timeline and higher cost than a shared codebase
React Native — shared logic, native components
Renders through native UI components rather than a custom engine, and shares a large JavaScript/TypeScript codebase with your existing web app. A solid choice if your in-house team will maintain the app after handoff and already knows React.
- Reuses JavaScript/React skills your team already has
- Large npm ecosystem, easy to find future contributors
- UI can render slightly differently per platform
- Bridge overhead can show on animation-heavy screens
Mobile Apps Across Every Category
From a startup's first MVP to complex, multi-integration platforms — full end-to-end mobile development including backend, database, and store deployment.
MVP App Development
Your idea shipped fast: one core flow, auth, API integration, and store submission in 6–10 weeks.
eCommerce & Marketplace Apps
Shopping apps and multi-vendor marketplaces with cart, checkout, and vendor payouts.
Booking & Scheduling Apps
Appointment booking, class scheduling, and staff calendars with reminders and payments.
Fintech & Payment Apps
Wallets, portfolio trackers, and payment flows with tokenized transactions and live data.
Healthcare & Telehealth Apps
Patient portals and telehealth apps built with HIPAA-aware architecture and audit logging.
Chat, Social & Community Apps
Messaging, live notifications, and real-time feeds via Firebase or WebSocket connections.
Dashboards & Internal Tools
Mobile companion apps for admin panels — approvals, reports, and field operations on the go.
On-Demand & Delivery Apps
Rider, driver, and dispatch apps with live location tracking and geofencing.
From Idea to App Store, Step by Step
The same sequence for every build — clear checkpoints so you always know what's happening and what's next.
Discovery & Architecture
Goals, must-have features, and the right tech stack — scoped honestly, not padded.
UI/UX Design
Wireframes and a clickable prototype so you approve the flow before a line of code is written.
Development Sprints
Weekly builds you can install and test on a real device — never a single reveal at the end.
QA on Real Devices
Tested across actual iOS and Android hardware, not just simulators, before anything ships.
Store Submission
App signing, listings, screenshots, and review handling for both the App Store and Google Play.
Post-Launch Support
Crash monitoring, OS-update compatibility, and a direct line to me for what comes next.
The Full Mobile Toolkit
Every layer of a production mobile app, not just the parts that are fun to demo.
Mobile Apps Shipped to Real Users
A sample of mobile projects built and deployed for clients across industries.
On-Demand Delivery App
Rider, driver, and dispatch apps with live GPS tracking, geofenced zones, and in-app payments.
Telehealth Patient App
Appointment booking, video consultations, and secure records access built to HIPAA-aware standards.
Multi-Vendor Marketplace App
Buyer and vendor apps with commission splitting, order tracking, and push-notified fulfillment.
Mobile Apps Built for Every Sector
A Mobile Developer Who Ships Complete Products
Not just the UI — the backend API, the database, the admin panel, and the store submission. Everything your app needs to actually launch.
Full-stack, not just the app
Flutter frontend, Laravel or Node API, and database — one developer, zero handoff friction.
Store submission handled
Signing, provisioning, listings, screenshots, and the review process — for both stores.
Top Rated, 100% JSS
A verifiable public Upwork track record — every review from a real shipped project.
Performance obsessed
60fps interactions, efficient state management, and offline-first patterns where needed.
US, UK & AU time zones
Available for standups and calls in your business hours — clients across 10+ countries.
Integration specialist
Stripe, Firebase, Twilio, Google Maps, HubSpot — if your app needs it, I've likely built it before.
Questions About Mobile App Development
What clients usually ask before we start building together.
Both, from a single engagement. Most projects are built in Flutter, which ships genuinely native iOS and Android apps from one codebase, so you get both platforms at once instead of paying for two separate builds. If your app has heavy platform-specific requirements — deep AR/ARKit work, background audio processing, or a feature only available in a native SDK — I'll say so upfront and build that piece natively in Swift or Kotlin instead.
For most business apps, Flutter is the right call: one codebase, pixel-identical UI on both platforms, and no JavaScript bridge slowing things down. React Native makes sense if your team already has strong JavaScript/React expertise and will maintain the app after launch. Fully native (Swift + Kotlin) is worth the extra cost only when an app leans hard on platform-specific APIs. I'll recommend the right stack after a discovery call — not the one I personally prefer building in.
I build the full stack: the Flutter or native app, a Laravel or Node REST API, the database, and an admin panel if you need one to manage users, orders, or content. That means one developer owns the whole system, so there's no handoff friction between a separate frontend and backend team. If you already have a backend, I'll connect the app to your existing API instead.
A simple MVP app with 6–10 screens, authentication, and one core workflow typically runs $3,000–$7,000. A full-featured app with payments, real-time features, push notifications, and an admin dashboard usually falls between $7,000–$20,000. Complex apps with multiple integrations, offline support, or custom animations are scoped individually after a discovery call. Because most builds are cross-platform, this cost covers iOS and Android together, not as two separate projects.
A focused MVP typically takes 6–10 weeks from kickoff to store submission. A fuller app with payments, real-time data, and a custom backend runs 10–16 weeks. Apple's App Store review usually takes 1–3 days after submission; Google Play is often a few hours to 2 days. I build in weekly sprints with visible progress, not a single reveal at the end.
Yes, end to end. That includes Apple Developer and Google Play Console setup, app signing and provisioning profiles, privacy nutrition labels and data-safety forms, store listing copy, screenshots, and responding to any review rejections. You get a live app in both stores, not just a build handed off for you to figure out submission yourself.
Yes, and it's usually the right starting point. I scope down to the smallest version that proves your core value proposition — one primary user flow, authentication, and the data model built to extend later — so you can get real user feedback before investing in every feature. Most MVP builds ship in 6–10 weeks and are architected so version two doesn't require a rewrite.
Explore Related Work
Your App Idea Deserves to Actually Ship.
Tell me what you're building — I'll come back within 24 hours with a clear architecture recommendation, timeline, and honest quote.